PAULA LUCAS
ART DIRECTOR & GAMES ARTIST

DUNGEON GOLF
Art Lead Role / Dungeon Golf is a multi-player competitive mini-golf game in a Dungeon.
Responsibilities included creating concepts for characters, enemies, modular environment pieces, marketing images and art direction for the game, as well as leading a small team of lovely artists. Also created 3D models, textures and animations for some characters and props.
3D WORK
All characters props and environments, designed, modelled, textured, rigged & animated by me unless otherwise stated.
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Commission project: Non-standard VTuber character - live tracked. Created in Blender with hand-painted texture.


Commission project: Stylised bearded vulture
3D Creatures

My Original 2D Concept

3D Low Poly Model


3D Stills
Optimised Texture
VR Safety Training Simulator
Responsibilities included: Quick turnaround creating low-poly props and animals for a Camp Couns






Small selection of low-poly props created for the VR Training Simulator
3D Map Designs for BTD6
Responsibilities Included:
Creating low poly 3D Assets, Textures, Ambient Particle Effects, Unity implementation and Visual Design in collaboration with the Art Director on the game.




3D Environment Concepts
Responsibilities Included:
Concept and Establish a Visual Style for Maps for the Apple Arcade title "Red Reign"













