Personal Projects

 

2020 Game Jam

Responsibilities Included:

Art Direction, Character and Environment Concepts, Modelling, Animating, Texturing of both Characters and Assets, Implementing in Unity in a 48 Hour period

JeffreyLighthouse_Animations_GIF.gif
JeffreyLighthouse_BGLight.png
Bevan Alfresco_Lighter.png

3D Low Poly Model From My Character Design

Alternative Skin for Second Player

GameJamProps.png

Props and Decorations for the Scene

Full Scene.png

Basic Scene Mock Up with Props

3D Birds

Robin.png

My Original 2D Concept

Robin_GIF.gif

3D Low Poly Model

3D Robin Model.png

3D Stills

OptimisedRobinTexture.png

Optimised Texture

3D Map Designs for BTD6

Responsibilities Included: 

Creating low poly 3D Assets, Textures, Ambient Particle Effects, Unity implementation and Visual Design in collaboration with other artists

ChutesBTD6.png
CrackedBTD6.png
SpiceIslandBTD6.png
EndofRoadNew.jpg

3D Environment Concepts

Responsibilities Included: 

Concept and Establish a Visual Style for Maps for the Apple Arcade title "Red Reign" 

"Swamp" Map 3D Concept Variations    *excludes characters + buildings